Gonçalo Dias
Software Designer
How We Made MuseScore 4 - Music App Design is Challenging!
youtu.be/Qct6LKbneKQ
Progressive Reduction
newsletter.robhaisfield.com/p/progressive-reduction
A case for primitive semantics
read.cv/disco_lu/primitive-semantics
The emergence of the growth designer
adobe.design/stories/leading-design/the-emergence-of-the-growth-designer
Invisible Details of Interaction Design
rauno.me/craft/interaction-design
OKLCH in CSS: why we moved from RGB and HSL
evilmartians.com/chronicles/oklch-in-css-why-quit-rgb-hsl
Iridescent crystal with raymarching and signed distance fields
varun.ca/ray-march-sdf
I (still) don’t know what “craft” means
read.cv/disco_lu/craft
Methods for random gradients
justinjay.wang/methods-for-random-gradients/
WWDC18: The Qualities of Great Design | Apple
youtu.be/RsbS5JWxFyk
Christopher Alexander - Patterns in Architecture
youtu.be/98LdFA-_zfA
The Magic of Clip Path
emilkowal.ski/ui/the-magic-of-clip-path
Animating Figma's SVG Exports
courses.nan.fyi/blog/svg/animating-figma-exports
Designing Depth
rauno.me/craft/depth
Refraction, dispersion, and other shader light effects
blog.maximeheckel.com/posts/refraction-dispersion-and-other-shader-light-effects/
Complementary Space
complementary.space
Color in UI Design: A (Practical) Framework
www.learnui.design/blog/color-in-ui-design-a-practical-framework.html
Multi-layered calendars
julian.digital/2023/07/06/multi-layered-calendars